Blender 2.5 Character Animation Cookbook
Hey guys, there’s another book coming out from packtpub. It’s all about character rigging and animation.
http://www.packtpub.com/blender-2-5-character-animation-cookbook/book
There will soon be a review of the book here. It’s gonna be awesome!
Level One logo particles
Achieving that lighting in blender is by playing around with w the values in te world panel. But what I used here was, I checked ambient,enabled approximate and checked Fall off and made the value 1.
As for the particle breakdown, It was a combination of the particle system and explode modifier.Of cause the mesh must have enough faces for this to work.I used the sub surf, solidify modifiers.As for the lighting it was just one lamp that gave out the shadows.That kind of lighting was mainly achieved with the world panel settings.
Night scene in a warehouse
The ups and downs of crating a scene in 3d have much to do with applying materials and textures.Little of it has to do with the actual modeling.I followed a tutorial from Blender guru about texture and it was pretty good…made me appreciate the hard work involved.Usually I speed through creating a 3d scene mainly because of I am impatient.But this is kind of a trial of actually taking time in creating something.I admit I rushed at some point and had to re-do some things again.
I tried a bit of compositing, never tried that before, pretty awesome.
Any comments, please let me know.



















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